Mixing Secrets – bulk 4 : Guitars | By Thomas Brett |  
Introduction to the series:

In this weekly series of Blogs I ’ ll attack to take you through some of the most popular and effective sound recording serve techniques used in professional studios all over the worldly concern .
Each episode of this series will focus on a unlike musical instrument and provide you with links to relevant video examples of industry-leading engineers demonstrating these techniques.

This week, we’ll be taking a look at the instrument that metal and rock are famous for:

1 Guitars push them to 11

An musical instrument which rock candy and metallic engineers ( and fans ) take a distribute of pride in and often spend countless hours obsessing over is the Electric Guitar. For this very rationality, it ’ second crucial that your guitar sounds live up to what ’ mho expected from a great metallic element production .
In this Blog we’ll take a look at some of the many mixing tricks we can use in order to a achieve an aggressive, clear, and powerful Electric Guitar sound that’ll help win over a heavy audience:

1 –

IR’s As EQ (Speaker & Microphone Simulation):

2 IR'S AS EQ

A common mistake which a lot of newer engineers tend to make when dialing in guitar tones is using the wrong Speaker Cabinet & Microphone setup in the first place.

NOTE: In this case, I’m primarily talking about in-the-box guitar tones. The following principles DO apply to both in-the-box & out-of-the-box situations, however switching between speaker & mic variations in real world is a much longer and more tedious process that requires some serious experimentation.

Impulse Responses Are A Blessing!

The versatile speakers, cabinets, microphones, and placements that were used in its initiation all play a significant contribution in an impulse reaction ’ s final sound .
arsenic much as you could argue that there are certain downsides to using digital adenosine monophosphate & taxi simulation, you could besides argue that they offer an peer ( if not larger ) number of advantages .
3 BEST IR EVER
When it comes to forging a digital guitar tone, just trying out a different Speaker IR can get you much closer to the sound you ’ re after than trying to EQ your way there. The fact that stream digital recording technology allows us to change multiple parameters with a unmarried pawl is merely phenomenal !


How Do I Pick The Right IR?

The main downside to having the ability to change IR ’ s indeed well is the fact that there are therefore many options to choose from :
NOTE: Check out my “Recording Guitars” URM Series from a few months back for a detailed guide on choosing the right Impulse Responses:
RECORDING GUITARS – SILENT RECORDING OPTIONS (PART 1)
RECORDING GUITARS – SILENT RECORDING OPTIONS (PART 2)
NOTE: It ’ s crucial to remember that having excessively many options can be merely deoxyadenosine monophosphate harmful as not having enough. My advice is to do some shoot-outs between assorted IR packs and try to narrow it down to a manageable number of go-to impulses which cover a wide range of tonal variations.


2 –

Layered Control (Dynamics):

4 LAYERED CONTROL

A key technique to making your guitars sound present and aggressive within a dense mix is to use layered compression.

Layered?
Distorted guitars don ’ t take charitable to boastfully amounts of compression due to the fact that they are already fairly clipped. For this reason it ’ sulfur often a better theme to give them layers of elusive active control in respective stages rather of pummeling them with a individual dynamics processor .
Let ’ s take a front at the respective layers of active control we can utilise in order to cement our guitars hard in place :

Multi-Band Compression:

It ’ mho not rare for the low-mids in an electric guitar track to jump out unnaturally within certain toy styles or particular sections. While most founder engineers would normally reach for an EQ to resolve this issue, a more dynamic and natural-sounding solution is to address the problem sphere with a multi-band compressor :

  • Multi-Band compressors offer similar controls to a regular compressor, but allow you to compress a specific band of frequencies without affecting the entirety of the sign via the use of crossing points :

5 C4 MULTI-BAND
Waves C4 – Example Settings For Controlling Guitar Low-End.
NOTE: This type of low-end “jumpiness” usually isn’t constant throughout the entire song, and most prominently occurs in chuggy/palm-muted sections. For this reason, using an EQ to remove these frequencies can often lead to the guitars sounding thin.
Check Out This Video of Joey Sturgis Demonstrating Multi-Band Compression on Electric Guitars:
https://www.youtube.com/watch?v=6SFUx5oShfU


Buss Compression:

A great way of adding an extra level of master and elusive pick-attack enhancement to your guitar legal is applying some bus topology compression across your guitar stereo group :

  • Using a med-slow fire time and fast release setting will allow some of the initial transients through, efficaciously making the guitars sound like they were picked hard .

6 GTR BUSS COMP
Example Settings On Waves’ SSL Comp Plugin

  • Don ’ metric ton go overboard with the measure of kiss compression you apply to guitars as over-compressing them can end up sounding brittle and harsh. a little as 2dB of compaction much goes along direction !

Limiting:

Another cool proficiency to help maintain a constant overall bulk libra for your guitars within the shuffle is limiting :
7 GUITAR LIMITING
Waves’ L1 Is A Favourite For Most Limiting Applications

  • Inserting a Limiter on your guitars can help control drastic peaks that may cause digital clip and, in plow, give you more headroom to work with .
  • It often works well to Limit

    after your reductive EQ & Low-End control

    in order to reduce the amount of gain reduction needed and prevent any unpleasant pumping artefacts.


Watch Joel Wanasek Demonstrate Limiting on a Rhythm Guitar Track:

https://www.youtube.com/watch?v=E3TepnWv5P0


3 –

Finesse Your Filters:

8 FINESSE FILTERS
Using filters to roll-off any unnecessary low-end “rumble” or high-end “fizz” is common practice on guitars… But are you getting the most out of your filters?

But filtering is simple…”
Although filter might seem like a bare, no-brainer action that we often skim over preferably promptly, there are a few cool tricks we can use in order to sweeten and “ perfective ” our filters so that less action is required late on .

Here Are A Few Things To Consider While Filtering Guitars:

Filter Resonance (Q):
The “Q”, or resonance dominance of a filter determines how steep or smooth the initial frequency roll-off is :

  • The steep the “ Q ” of the trickle, the more resonant the cut-off frequency will become ( and vice versa ). Keeping this fact in mind can very help to get the best results out of your percolate decisions .
  • It frequently works well to compensate for your trickle with a elusive promote at the filter ’ s cut-off target. Engineers will much insert an extra bell or shelving percolate for this purpose. however, boosting the “ Q ” of the filter slenderly achieves a like goal without the motivation for extra bands of EQ .


Check out this quick and simple demonstration of how filter resonance works by Wickiemedia:

https://www.youtube.com/watch?v=XA_WnyA7D6k

Filter Slope (dB/Oct):

The badness of the slopes you use while filtering have a huge affect on how natural they sound :

  • Steeper filters frequently do a better speculate at dealing with the low-end, while gentle filters will sound more natural on the high-end .
  • Try using a gentle 6/12dB slope while filtering high-end for a smooth, natural sounding roll-off and a steep 18/24dB slope while filtering low-end for a mean & punchy sounding low-end.

9 FILTER SLOPE

In this video, Periphery’s Misha Mansoor demonstrates Resonant Filtering while EQ’ing a guitar track:

https://www.youtube.com/watch?v=er9VhozNHNk


4 –

Gain Or Loss?

10 GAIN OR LOSS

Heavy alloy is much associated with cranking the gain to the soap. The accuracy is, there comes a point where less is actually more while setting the profit for a viciously heavy cycle tone…
Glenn Fricker Dials in A Metal Guitar Tone On A Peavey 5150:
https://www.youtube.com/watch?v=ko_EIHinv-o

Let’s take a quick look at a few of the downsides to using too much gain while dialing in a metal/rock guitar tone:

  • Added Noise & Hum:

    This is a fairly obvious one: Turning up the gain too high also enhances and brings forward all of the unwanted low frequency hum and noise from the amp. Although this isn’t a problem in the digital world, it’s fairly annoying to deal with while working with a real amp and is better to avoid completely.

  • High-End Fizz:

    Another side-effect to using too much gain is the drastic high-end fizz it results in. Although removing fizzy high-end with a low-pass filter is fairly simple, making sure you’re not over-cooking it in the first place is a far better approach.

  • Loss of Impact & Dynamics:

    Pushing your guitars too far into distortion effectively chops off all of the peaks, resulting in a dynamically “flatlined” end signal. Remember:

    If everything is hitting hard then nothing is hitting hard!

Check out this video in which CSGuitars Explains and Demonstrates the drawbacks of using TOO MUCH GAIN:
https://www.youtube.com/watch?v=aYtXBUS_kwY


5 –

Guitar Frequency Guide (EQ):

11 FREQUENCY GUIDE

A Quick Word On Additive/Reductive EQ Methodology:

It ’ second significant to note that the EQ ’ ing route you choose to go down when process will dictate whether or not you ’ ll need to address certain frequency bands in a specific way. Keep this in beware when EQ ’ ing, as you don ’ t necessarily NEED to mess with EVERY SINGLE frequency band merely because I ’ ve told you about it .
Example: If you ’ re boosting a draw of senior high school and low-end then you won ’ t need to remove arsenic much mid-range, and vice versa…

Here are some of the general areas to look at while EQ’ing Guitars:

Note: Take these numbers as general guidelines, not as hard and fast rules! The exact frequencies you’ll need to boost/cut will vary greatly from track to track due to the sheer amount of variables involved in the recording process. Always make sure to sweep around and fish for the areas which complement the sound best!

  • Low-Mid “Mud/Flub” @ 200-250Hz:

    As I’ve talked about previously in this blog, this area is often better controlled with a Multi-Band compressor. However, don’t be afraid to reduce this area further via EQ if necessary.

  • Mid-Range “Boxiness” @ ±500Hz:

    This is the area which a lot of guitarists and engineers will often cut out for a “scooped tone”. Although there is definite value in removing some of the content in this area if needed, don’t over-do it! Removing too much mid-range content from your guitars will result in a weak and lifeless tone that can’t compete in a dense mix.

  • Mid-Range “Flatness” @ 700-800Hz:

    Excessive build-up in this frequency band can cause your guitars to stick out in an unpleasant and lifeless way. Make sure to address this area in context with the other instruments; removing too much can kill your guitars entirely.

  • Upper-Mid “Presence” @ 1kHz-2kHz:

    A subtle, broad boost in this range can help push your guitars further in-your-face and accentuate the pick attack.

  • Upper-Mid “Harshness” Centered @ 2-3kHz:

    This is where the “bite” and “aggression” of your guitar sound lives. It’s often a good idea to reduce some of the content in this range in order to make more space for your vocals. Controlling this range will also help towards making your guitar tracks less fatiguing during prolonged listening.

  • Static Ringing:

    Most distorted guitar tones will have a few unpleasant ringing frequencies that offer absolutely nothing beneficial to a mix. Cutting out a few of these frequencies with a narrow notch can really aid towards the clarity of your tone.

NOTE: Try not to go crazy with this routine, as each cut you make will obviously make another frequency perplex out. Cutting out 1-2 of the most obvious “ rings ” is normally enough .

  • High-End “Clarity” @ ±8kHz:

    Boosting a healthy dose of high-end into your guitar tracks (where necessary) is probably the quickest way of getting them to sound more “mix-ready”.


Check out this video by Joel Wanasek for a great example of boosting high-end on guitars:

https://www.youtube.com/watch?v=2hplhOnwmUk

  • High-End “Fizz” @ 8kHz-12kHz:

    Filtering off the excess high-end in this range will help to clear up a lot of space and free up a lot of the “air” range which is crucial for vocals.


Joey Sturgis Demonstrates some Overall Guitar EQ’ing Techniques:

hypertext transfer protocol : //www.youtube.com/watch ? v=3KhR_o-eBtU

Conclusion:

It ’ south crucial to realise that the tips I ’ ve mentioned in this article are designed to help you make a good tone sound even better. If your core tone or performance is weak, then no come of “ pay back it in the mix ” will suffice .

REMEMBER THIS:

Great guitar tone international relations and security network ’ triiodothyronine something you can fair pull out of thinly atmosphere. It requires proper attention to detail at every step of the recording procedure .
Make certain to put the right amount of time and effort into mastering the art of guitar production, as NAILING the guitars is one of the most crucial things you can do towards crafting an amazing rock/metal mix !

FINAL WORDS:

This concludes “Mixing Secrets – Guitars.”  I hope that this article has given you some new ideas to try out during your next project.  Be sure to comment below if any of this information has helped you out, or if you have any questions.
Stay tuned for more production/mixing related articles in the not-so-distant future!

Thomas Brett is a producer, mixing engineer and songwriter at Brett Brothers recording studio in the UK. Check out the Brett Brothers studio web site for more information and articles on all things mixing www.brettbrothersstudio.com
Read Mixing Secrets – volume 1 : Vocals here!
Read Mixing Secrets – volume 2 : bass here!
Read Mixing Secrets – volume 3 : Drums here!

Read Mixing Secrets – volume 5 : Synths here!
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